nightsail

Strategy · one move a day · 2–12 captains

Nightsail.
One move a day,
one archipelago.

Midnight resolves. The fog lifts. And the morning report writes history. No grind, no timers — just one thoughtful order a day, played alongside people you like.

Nightsail — app icon: golden sails at night
Web + iOS · free

A game for captains who'd rather pick well once a day than tap frantically twenty times.

What is it?

In brief

Fog of war

You only see what your scouts have found. Who holds which island? Who's building gold towers? Find out yourself.

Secret glory goals

Alongside visible glory, every captain has a hidden goal — trade lord, quiet builder, undefeated warrior. Only the ending tallies everything.

Daily weather moods

Storms slow expeditions, tailwinds speed them up, harvest days pay a gold bonus. The weather is deterministic — just not visible.

Narrated morning report

Every day gets a story: "Alma landed at Foghorn, found shipwright timber, and sailed on." Your chronicle grows move by move.

Trade & betrayal

Forge offers, strike alliances — or quietly ready a raid. Watchtowers warn you, but attackers pick the moment.

Tactical diplomacy

Trade and form alliances through clear game orders. Every promise costs a move and has real consequences on the board.

The rhythm

A day in the archipelago
01
Pick your move

Anytime during the day. On iPhone, in the browser, wherever you are. Explore, build, expand, trade, raid — exactly one order.

Day
02
Plan diplomacy

Offer a trade or form an alliance. Both are clear game orders with real costs and consequences.

Evening
03
Midnight

The server resolves every order at once. Combat, trade, discovery — all in one stroke.

00:00
04
Morning report

A push arrives on your phone: "Foghorn discovered · Isla Alma is attacking your fishing village." The chronicle grows.

Morning
05
Next day

Through the final day you chose (3–60). Then the secret glory goals reveal — and the chronicle ends.

Until end

Ways to play

How you play

Online with friends

Share a game code and set sail. 2–12 humans; open slots can fill with bots. No login required.

Solo vs. bots

Against 1–5 bots with different doctrines — from mellow trader to aggressive raider. Fully offline.

Account & leaderboard

Optional magic-link login: stats, 11 achievements, public leaderboard (wins, win rate, total glory).

Public matchmaking

Choose worldwide, your interface language, or a country pool. Every captain keeps the app in German or English.

Frequently asked

FAQ
Does Nightsail cost anything?

No. Free and ad-free. No grind, no "skip time for gold", no dark patterns. I don't build this for revenue — I build it because I like the format.

What if I forget a day?

No drama: your crew steps in and acts on your doctrine (configurable — mellow gathering or an active all-round bot). The game keeps running; you rejoin the next day.

Can I play on multiple devices?

Yes — with a magic-link account (drop in your email, tap the link, done). Without an account, use a transfer link to yourself — also quick.

Push notifications?

Yes — in the browser (on iPhone: "Add to Home Screen" first) or through the native iOS app via APNs. You get exactly one push a day: the morning report.

How long does a game last?

Choose 3–60 real-time days. For game nights, board-game mode ends the day as soon as everyone is locked in, so a full game fits one sitting.

Who's behind Nightsail?

Nightsail is built by Lari — a one-person studio at termi.cloud. Zürich, Switzerland.

Set sail.

First round in 60 seconds. No login required — accounts and leaderboards are optional.

Play now

Questions, bugs, ideas?
lari@termi.cloud

Reply within 48 h · Zürich, CH